You could look into combos centered around rank 7 monsters, one that comes to mind is galaxy tomahawk (banned in TCG, but I think legal in MD). If you lean into the fusion build you could consider floodgates, as much as I dislike them, that stop your opponent from popping off while you can just recur big monsters all day. You have a lot of ways to get back monsters so board wipes shouldn't be a problem for you. Pure red-eyes build reliying more on traditionaly powerful backrow (torrential, solemn cards, etc.). ![]() This would probably give you a field of 2-3 interractions easily, something like hiearatic spheres, borreload savage, the fang with chain to steal a monster, etc. Well right of the bat a mostly pure red eyes deck is probably not even rogue playable in competitive play, but if you're looking for a deck that will do alright in the lower tiers here's a couple of suggestions:Ī red-eyes engine supported by traditional dragon link combo cards and extenders. ![]()
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