Lost Odyssey was one of the best JRPG’s that gen and games like Vesperia were solid. It needs some exclusives that people can play again.Īnd you say weak but those games were reminicent of PS2 era JRPG’s just in HD. The Xbox One was sort of a lost cause in Japan. Mainly because the 360 was easily doubling PS3 sales in the west and it was a much easier platform to develop for. BAck then Devs would actually favour 360 over PS3. Or it would have cost them a lot more money. I don’t think MS could have done that in 2015 to 2020. Coming in 2022, the sci-fi game largely remains a mystery. This is the reason they need big exclusives from there, if you see the results of that era before the Kinect pivot, it’s almost sure they would succeed now with a better infrastructure and business model. In addition to Resident Evil 8, Capcom announced a brand-new game called 'Pragmata' during the Sony PS5 reveal event on Thursday. But for 2022, this year is awarded to Suicide Squad. …y most of those games were plagued by the weak technical (ans also artistical) prowess of japanese dev scene of the time, if MS would have spent that kind of money during like 2015-2020 instead of 2005-2010, they would have got much better games and results, if we consider GP effect, it could have been huge. Being also a creation that is in the vast universe of Batman, this game will be included in the same Arkhamverse. It looks like some kind of futuristic sci-fi game. PRAGMATA was revealed in last year’s PS5 showcase. Nowadays it’s more difficult because of a dev scene largely consolidated into big publishers mostly geared towards multiplatform development, bad blood/insecurity about MS commitment and actual MS budget for the endeavour in the region (who knows how much they want to spend over there). It certainly doesn’t offer any more answers as to what the game actually is. This is the reason they need big exclusives from there, if you see the results of that era before the Kinect pivot, it’s almost sure they would succeed now with a better infrastructure and business model. Unfortunately most of those games were plagued by the weak technical (ans also artistical) prowess of japanese dev scene of the time, if MS would have spent that kind of money during like 2015-2020 instead of 2005-2010, they would have got much better games and results, if we consider GP effect, it could have been huge. But you’re right that period between 20 360 gotĮvery single one of those games was a full exclusive or timed exclusive.ģ60 sold over a million consoles in Japan and looking back that’s impressive. Ninja gaiden isn’t that popular in Japan.
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